Finally, we are very proud to show you the main piece, the highest poly counter, the hardest part of the project: the Castle!
More than 200 tasks and more than 10 digital artists and more than 3 million optimized polygons on it. Actually we count hundreds of instanced meshes to cut down the polycount and much more are coming.
The Castle production was very expensive (and it is not finished) and is not possible to show you everything in one single post. So this is just the first part.
Everything, as usual, has started from a block out of the model done by me and Tetsu

But it was just a raw guide for a most detailed block out done by Capinovispo, Elpie89, LauraNonCe, Nucularman, Solid and Tetsu. Everything supervisoned by Tetsu and me.

From the block out model, we diveded the castle into dozens pieces (tasks) ready to be modeled by the participants.
Chimneies by Nucularman

And a couple of houses by LauraNonCe (really outstanding models).

Some problems with the complex parts? Not for him...



And a really nice "entrance" from Giorgia80.

More models on the next news...
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